3 improved phrasing

The TTL (Time to Live) is an 8-bit field in the IPv4 header. It can take any value from 0 to 255. If this means that the packet can take a maximum of 255 hops (routers) on its way to its destination, otherwisethen the packet will be destroyed, then howdiscarded.

How is it possible for me to send packets across continents?

The TTL (Time to Live) is an 8-bit field in the IPv4 header. It can take any value from 0 to 255. If this means that the packet can take a maximum of 255 hops (routers) on its way to its destination, otherwise the packet will be destroyed, then how is it possible for me to send packets across continents?

The TTL (Time to Live) is an 8-bit field in the IPv4 header. It can take any value from 0 to 255. If this means that the packet can take a maximum of 255 hops (routers) on its way to its destination, then the packet will be discarded.

How is it possible for me to send packets across continents?

2 Tidied grammar.

# How is 8 -bitsbits sufficient for the TTL in an IP header is sufficient?

The TTL  (Time Toto Live) is an 8-bit field in the IPv4 header. It can take any valuesvalue from 0 to 255, and if it. If this means that the packet can take a maximum of 255 hops  (routers) on its way to reaching its destination, otherwise the packet will be destroyed, then how is it possible for me to send packets across continents?. I am confused.

# How 8 -bits for TTL in IP header is sufficient?

The TTL(Time To Live) is an 8-bit field in IPv4 header. It can take any values from 0 to 255, and if it means that the packet can take a maximum of 255 hops(routers) on its way to reaching its destination, otherwise the packet will be destroyed, then how is it possible for me to send packets across continents?. I am confused.

# How is 8 bits sufficient for the TTL in an IP header?

The TTL  (Time to Live) is an 8-bit field in the IPv4 header. It can take any value from 0 to 255. If this means that the packet can take a maximum of 255 hops  (routers) on its way to its destination, otherwise the packet will be destroyed, then how is it possible for me to send packets across continents?